Posts
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Assessing Current Hardware and Software Technologies for 3D Computer Graphics
An in-depth look at the latest hardware and software technologies driving the development of 3D computer graphics in 2024.
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3D Transformations: Translation, Rotation, and Scaling
A comprehensive guide to applying and combining various transformations to 3D objects
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Learning Solidworks
This log contains my progress in learning Solidworks. I am using Solidworks 2021 for this.
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Creating Player Locomotion in Unreal Engine
This log contains my progress in learning procedural locomotion animation. I am using Unreal Engine 5 for this.
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Diving into Deep Learning
This log contains my progress in learning deep learning. I will be updating this log as I learn new things.
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Learning OpenGL and GLSL
This covers my learning of OpenGL and GLSL. I learned about shaders, how to draw a triangle, circle, cube, solar system, and how to load a texture.
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A Guide to Neural Networks
This guide covers the basics of Nerual Networks, and how they work.