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Things I found different from most 3d software
Like Blender, Unreal Engine or Unity, Solidworks does pan movement on mouse position, this was a bit confusing at first but I got used to it. In other softwars we use spacebar or controll key to manually pan the camera and then zoom in or out on the object.
I really liked the way we use middle mouse for camera rotation, this is very intuitive and easy to use.
The view orientation is so good! 😀 I really liked how we can see all possible views of the object in the view orientation.